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WARHAMMER 40,000: DAWN OF WAR II: RETRIBUTION READ ME
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MARCH 1st, 2011

*********************************************************************
IMPORTANT NOTE ABOUT AMD Athlon 64 X2 Dual Core Processor issues
*********************************************************************
Some Windows XP users with AMD Athlon 64 X2 Dual Core Processors
may notice reduced video performance if they do not have the
AMD Dual-core Optimizer installed.

The AMD Dual-Core Optimzer can be found here:
http://support.amd.com/us/Processor_TechDownloads/DCO_1.1.4.zip or just: http://support.amd.com
*********************************************************************

TABLE OF CONTENTS

1) INSTALLATION & SET UP:

1.1 Minimum System Requirements
1.2 Recommended System Specifications
1.3 Multiplayer System Requirements
1.4 Steam Client Installation and Account Creation
1.5 DirectX(R) Detection & Installation
1.6 Eyefinity Setup

2) TROUBLESHOOTING:

2.1 Crash Reporting
2.2 Installer/Patch issues
2.3 Video issues
2.4 Sound issues
2.5 Operating system specific issues
2.6 Multiplayer & Internet issues
2.7 Known issues

3) HOTKEYS

4) IN-GAME OPTIONS

5) IMPROVING PERFORMANCE

6) NEW FEATURES

6.1 Imperial Guard
6.2 New Units
6.3 Multi-targetting
6.4 Improved Matchmaking
6.5 Chat
6.6 New maps
6.7 New LAst STand Hero
6.8 Custom Badges

7) END USER LICENSE AGREEMENT

8) CUSTOMER SUPPORT CONTACT

9) COPYRIGHT INFORMATION

=====================================================================
1) INSTALLATION & SET UP
=====================================================================

Please note that Dawn Of War II: Retribution does not support Microsoft(R) Windows(R)
95/98/NT/2000 or the Beta/Release Candidate versions of Windows 7.

1.1 MINIMUM SYSTEM REQUIREMENTS

Windows(R) XP SP2 or Vista(R) SP1 or Windows(R) 7
Intel 3.2GHz / AMD Athlon64 3200+ / Intel Core (or Pentium D) 2.0 GHz
or higher CPU
1GB RAM (Windows(R) XP) or 1.5GB RAM (Vista(R))
256 MB Video Card using Shader Model 3 (Nvidia GeForce 6600 GT / ATI X1600)
DirectX(R) 9.0c compatible sound card
6.5GB of uncompressed Hard Drive Space
Online Steam account

1.2 RECOMMENDED SYSTEM SPECIFICATIONS

Windows(R) XP SP2 or Vista(R) SP1 or Windows(R) 7
Intel Core2 Duo / AMD Athlon 64x2 4400+ or higher
2GB RAM (XP and Vista(R))
256 MB Video Card using Shader Model 3 (Nvidia GeForce 7800GT or any Nvidia GT200 series or better, ATI X1900 or any HD3600 series or better.
DirectX(R) 9.0c compatible sound card
6.5GB of uncompressed Hard Drive space
Online Steam account


1.3 MULTIPLAYER SYSTEM REQUIREMENTS

For 6 player multiplayer or skirmish matches, the Recommended System
Requirements are strongly suggested
Internet (TCP/IP) and LAN (TCP/IP) play supported.
Internet play requires broadband connection, latest drivers.
LAN play requires network interface card, latest drivers.


1.4 STEAM CLIENT INSTALLATION AND ACCOUNT CREATION

The Dawn of War II: Retribution installer will check your computer for an existing
installation of the Steam Client. If it detects that no Steam Client is
installed, it will automatically begin an installation of the Client. If it
detects an older version of the Steam Client the installer will update that
version to the most current.

Following the Steam Client installation and/or update, the installer will
prompt you for your Steam Account login information. If you do not already
have a Steam Account, you will create an account at this time.


1.5 DIRECTX(R) DETECTION AND INSTALLATION

The Dawn Of War II: Retribution installer will check your computer for the currently
installed version of DirectX(R). If it detects an older version of DirectX(R), it
will install DirectX(R) 9.0c and 10 automatically. The installation of DirectX(R)
will not harm your DirectX(R) configuration. Dawn Of War II: Retribution requires
DirectX(R) to install and play.

1.6 EYEFINITY SETUP
The Root/Settings/configuration.lua contains 2 settings that must be adjusted to match your Eyefinity setup. These settings are named horizontalmonitorcount and verticalmonitorcount and must each be set to the number of horizontal monitors and vertical monitors you are running, respectively. For example, a 3x2 Eyefinity setup (3 wide, 2 high), should have a configuration.lua file that contains:

{
setting = "horizontalmonitorcount",
value = 3,
},
{
setting = "verticalmonitorcount",
value = 2,
},

You can edit these values using notepad or any other text editor.



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2) TROUBLESHOOTING
=====================================================================


2.1 CRASH REPORTING

Dawn Of War II: Retribution utilizes a crash reporting tool called Bugsplat. In the event
of a crash, the user is given the option to upload crash information to our
Bugsplat's service. The report provides the Relic Development Team important
information about the nature of the crash and allows them to explore
resolutions to the problem. No personal or identifiable information is
transmitted in a Bugsplat crash report.


2.2 INSTALLER/PATCH ISSUES

A. Interference from Anti-Virus Programs
It is recommended that any anti-virus programs be disabled when attempting to
install Dawn Of War II: Retribution. Anti-virus software can often interfere and corrupt
the installation process of new software.

B. Modifications
Any modifications to Dawn Of War II may result in the inability to patch
successfully. Before applying any modifications we suggest backing up the
affected files and replacing them before applying any patch. Not doing so may
result in the need to re-install the game.


2.3 VIDEO ISSUES

A. Latest drivers required
For best performance and video quality, please make sure you have the latest
drivers for your video card when running Dawn Of War II: Retribution. If you have an ATI or
NVIDIA video card, you can find drivers on their websites.

http://ati.amd.com/
Driver: Catalyst 8.11 or newer

http://www.nvidia.com/
Driver: ForceWare Graphics Driver Version 180 or newer

Preliminary tests with out-of-date ATI drivers have shown some graphic
corruption while playing Dawn Of War II: Retribution. Upgrading to the latest ATI drivers
can solve the problem for most users.

Preliminary tests with out-of-date NVIDIA drivers have shown lower performance
and missing objects. Upgrading to the latest NVIDIA drivers can solve the
problem for most users.

B. Exceeding recommended Auto Settings for Graphics Options
Exceeding the recommended Auto Settings for Graphics Options can result in
undesired performance degradation and graphical errors because the settings
are exceeding the capabilities of your hardware. If you are experiencing
graphical issues after installing the latest graphics card drivers, ensure
Auto Settings is selected in the Graphics Options page of the game's Main
Menu.

C. Black squares rendering on screen in place of expected graphical effects
As per above, exceeding recommended Auto Settings for Graphics options can
result in undesired graphical corruption. One known issue involves black
squares spawning on screen in place of expected graphical effects. For most
users, the problem can be rectified by lowering the detail settings or,
alternatively, increasing your AGP aperture size if you're using an AGP-based
Video Card.


2.4 SOUND ISSUES

A. Latest drivers required
Please make sure you have the latest drivers for your sound card when running
Dawn Of War II: Retribution.

B. The sound stutters while playing
Make sure you have the latest drivers for your sound card. If stuttering
persists try reducing Hardware Acceleration. From your Windows(R) desktop,
click Start, then Run, type "dxdiag", then hit Enter. This brings up the
"DirectX(R) Diagnostic Tool". Click the Sound tab and try reducing the
"Hardware Sound Acceleration Level" slider.


2.5 OPERATING SYSTEM-SPECIFIC ISSUES
A. Windows(R) Key Interrupts Game
If the Windows(R) key is pressed during game play, the Start Menu will
interrupt the game. Should this happen, simply press the Escape (Esc) key to
close the menu and return to the game. Unfortunately, there is no way to
prevent this from happening again except by being careful not to hit those
keys while playing.

B. Administrator Privileges Needed To Install On Windows(R) XP and Vista(R).
You must have Administrator privileges to properly install the game. You do
not, however, require Administrator privileges to play the game after it has
been installed.
For information on how to change your user settings to obtain Administrator
privileges, please refer to your Windows(R) documentation, or click the Start
button and select 'Help and Support'.

C. Alt-Tab to Switch Applications
Some drivers do not support the Alt-Tab switching between Dawn Of War II: Retribution
and other applications. It is highly recommended that you do not use Alt-Tab to
switch to another program while Dawn Of War II: Retribution is running. If you wish to
switch programs, first close Dawn Of War II: Retribution. Using Alt-Tab while Dawn Of War
II: Retribution is loading can result in loss of all sound when returning to the game.

D. Windows(R) Vista 32bit Virtual Memory Limitations
The original version of Windows(R) Vista(R) can consume too much virtual memory
while running Dawn Of War II: Retribution with high graphics options. This can cause the
game to crash. Please consult Microsoft Knowledge Base article KB940105.


2.6 MULTIPLAYER & INTERNET ISSUES

***NOTE***: THQ Customer Support does not support playing multiplayer through
firewalls or shared connections.

A. Firewall Issues
- If you have a firewall it may be blocking Dawn Of War II but the firewall
popup window is not showing in front of the game. Quit the game or bring up
the task manager and end the Dawn Of War II task. Go to your firewall settings
and correctly configure them for Dawn Of War II.
- If you have a firewall such as ZoneAlarm or Norton Personal Firewall, then
you need to make sure that you have given Dawn Of War II permission to access
the internet and to accept connections from the internet.
- If you have the Windows(R) Firewall enabled, you need to make sure that Dawn
Of War II is listed and selected in the "Exceptions" section of the firewall
options. To do this open the 'Control Panel', double-click the Network
Connections icon, and right-click on your internet connection. Select
'Properties', then 'Advanced'. You should now see the 'Settings' button for
the Windows Firewall. Click the button and make sure that the firewall is
turned off, or that ' DOW2.exe' is selected in the 'Exceptions' tab of the
Windows(R) Firewall dialog box.
- If problems persist try disabling the firewall.

B. NOD32 Virus Checker users
- NOD32 scans the network activity of the programs on your machine. You need
to configure NOD32 to exclude Dawn Of War II from scans as it will drastically
degrade online performance. In the IMON setup, under the Miscellaneous tab,
press the edit button within the Exclusion box/zone. Press the Add button in
the Exclude Application dialog and find the DOW2.exe on your hard drive to add
it to the exclusion list.


2.7 KNOWN ISSUES

A. When running in Windowed mode, the game fails to recover if it loses focus
Dawn Of War II does not support running in a "windowed" mode. Remove any
command lines forcing windowed mode from your game shortcut.

B. Dual Displays And Band-Boxing
When running Dawn of War II with Dual Displays, it is possible to drag the
mouse cursor across displays while attempting to band-box select units. If
this occurs, make sure not to click outside the Dawn Of War II window or
window focus will be lost to the outside of Dawn Of War II. Return the cursor
back to the Dawn Of War II window and left click to end the band-boxing
selection.

C. Dell Widescreen Monitors and NVIDIA Graphics Adapter will not display 1680
x 1050 Resolution in game
Certain combinations of Dell widescreen monitors and NVIDIA Graphics Adapters
do not display 1680 x 1050 in Dawn Of War II. Make sure you have the latest
NVIDIA drivers for your Graphics Adapter. Open the NVIDIA Control Adapter and
go to "Advanced Settings". Under "Display", choose "Manage Custom
Resolutions". Create a New Custom Resolution of 1680 x 1050 with a GDI Refresh
Rate of 60 and a Bits Per Pixel of 32. Once created, select this resolution
from the "Change Resolution" menu under "Display" in the "Advanced Settings".
Restart Dawn Of War II and choose 1680 x 1050 as your game resolution under
Graphics Options if his has not been set automatically.


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3. HOTKEYS
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-------------------------------------------
-- Global Commands
-------------------------------------------

Attack Move ="A"
Fall Back ="X"
Repair ="P"
Reinforce ="R" (MP Only)
Attack Ground ="G"
Attack Melee ="Z"
Stop ="S"
Exit All ="U" (MP Only)
De-Select unit/Building ="Escape"
In-Game Options ="F10"
Change Stance ="\"

-------------------------------------------
-- Selection Hotkeys
-------------------------------------------
Select all ="Control+A"
Select hq ="F1"
Next primary selection ="Tab"
Prev primary selection ="Control+Tab"
Remove selection ="Control+Left Mouse Click"

-------------------------------------------
-- Group Hotkeys
-------------------------------------------
Group select0 ="0"
Group select1 ="1"
Group select2 ="2"
Group select3 ="3"
Group select4 ="4"
Group select5 ="5"
Group select6 ="6"
Group select7 ="7"
Group select8 ="8"
Group select9 ="9"

-- Set the group to be the current selection

Group set0 ="Control+0"
Group set1 ="Control+1"
Group set2 ="Control+2"
Group set3 ="Control+3"
Group set4 ="Control+4"
Group set5 ="Control+5"
Group set6 ="Control+6"
Group set7 ="Control+7"
Group set8 ="Control+8"
Group set9 ="Control+9"

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4. IN-GAME OPTIONS
=====================================================================

In-Game Options are accessed by pressing "F10" when in game.

A. Game Options

Mouse Scroll Speed - Adjust the rate of panning when mousing to the edge of the screen.
Mouse Acceleration - Adjust the sensitivity of mouse movement.
Camera Panning - Toggles panning or jumping of camera when left clicking in the minimap.
Sticky Selection - Toggle deselecting a unit when left clicking on the ground.
Event Cues - Toggle receiving event cues from squad actions such as reinforcements and upgrades.
Show Subtitles - Toggle the display of subtitles
Quicktip Hint - Toggle receiving Quicktip Hints during gameplay
Push-to-talk - Toggle voice communication to require pushing the ` key or not
Advanced Sub-selection - Toggle ability use to all units selected or specific units sub-selected within a group selection with the Tab key
Grid Hotkeys - Toggle hotkeys to a layout that is aligned with the layout on the screen

B. Graphics

Brightness - Adjust brightness level of the screen.
Effects Density - Adjust the amount of particles rendered per effect. Increased settings require a fast CPU and video card.

C. Audio
Master Volume - Adjust master volume.
Music Volume - Adjust music volume.
Speech Volume - Adjust speech volume.
SFX Volume - Adjust the SFX volume.


=====================================================================
5. IMPROVING PERFORMANCE
=====================================================================

There are several ways to improve the performance of Dawn of War II: Retribution on min and
mid-spec systems, all accessible through the Options menu:

Choosing the Automatic Settings in the options menu will adjust the settings
to best fit your hardware. If that does not work try some of the following:

- Reduce the resolution - Select a lower resolution from the drop-down menu.
- Reduce the Texture Detail - Select a lower Texture Detail setting from the menu.
- Reduce the Terrain Detail - Select a lower Terrain Detail setting from the menu.
- Reduce the level of Shadow detail - Select a lower Shadows Detail setting from the menu.
- Reduce the Model Quality - Select a lower Model Detail setting from the menu.
- Reduce the Effects Fidelity - Select a lower Effects Fidelity setting from the menu.
- Reduce the Effects Density - Select a lower Effects Density setting from the menu.


=====================================================================
6. New Features
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6.1 IMPERIAL GUARD

COMMANDERS
Inquisitor: Offensive ranged caster who uses a combination of guile and righteous flame to destroy the enemies of man.
Lord Commissar: Melee based support hero who inspires the men of the Imperial Guard by executing those who show fear in the face of the enemy.
Lord General: Ranged defensive hero who is protected by a retinue of loyal guardsmen that will give their lives to protect their general.

TIER 1
Guardsman Infantry Squad: Basic ranged infantry unit. Can build turrets and cover to create defensible areas. Sergeants allow 2 guardsmen to be reinforced for the price of 1.
Sentinel: Lightly armoured fast vehicle. Cannot capture points but can de-capture them. Excellent for kiting and disrupting melee units.
Heavy Weapons Squad: Setup team that can suppress enemy infantry. When upgraded with a sergeant the squad takes reduced ranged damage.
Catachan Devils: Elite jungle fighters who are powerful in melee, wield shotguns for close range damage, and have a variety of abilities to disrupt the enemy.

TIER 2
Storm Trooper Squad: Elite ranged infantry who can choose 1 of 3 free upgrades when deployed to fulfill a variety of roles.
Chimera: Troop transport vehicle that allows infantry to reinforce on the field. Additional weapons become active when the Chimera is laoded with infantry.
Manticore: Long range artillery vehicle that fires multi-targettable missiles.
Ogryn Squad: Extremely durable heavy infantry perfect for line breaking and melee.

TIER 3
Leman Russ: Multi-purpose heavy battle tank that can be upgraded to highly effective against vehicles or infantry.
Baneblade: Super heavy battle tank armed with 11 different weapons.

6.2 NEW UNITS

SPACE MARINES TIER 3
Land Raider Redeemer: Heavy transport tank that can act as both a reinforce and a retreat point. Armed with heavy flamers and assault cannon the Land Raider
offers excellent infantry support.

ORKS TIER 3
Ork Battlewagon: Heavy transport vehicle with powerful anti-vehicle weaponry. Anti infantry guns can be manned by ork squads loaded in the Battlewagon.

ELDAR TIER 2
Autarch: A powerful winged hero who can be summoned to the battle via a global ability available to all Eldar commanders. The Autarch
enters the battlefield by dropping from the sky after unleashing a burst of multi-targettable plasma grenades. The Autarch can leap from
battle to battle healing troops in a radius after each landing. Once she is no longer needed the Autarch can be launched into the sky to await
re-dployment at another critical time.

CHAOS TIER 1
Noise Marines: Noise Marines wield sonic blasters that disrupt enemy weapons and deal damage within a small area. They can also unleash
a cacophony of noise to knockback enemy units that have advanced to close to their fellow Chaos Space Marines. In tier 2 they can be
upgraded with Blastmasters, powerful long range artlliery weapons that will knock down units along their path of fire.

TYRANIDS TIER 3
The Swarmlord: This legendary monstrous creature is nearly unstoppable in melee combat. Its powerful synapse effect increases the speed
of nearby tyranid units and allows squads to reinforce near him.

6.3 MULTI-TARGET ABILITIES

The Manticore's Storm Eagle, the Summon Autarch global, and the Orbital Bombardment all make use of multi targetting functionality. When
used the player must select a first target location which sets the radius for the multiple targets. Depending on the ability the player
can now choose between 3 and 4 target locations. Once the final click is made the ability will fire and strike each targetter location.

6.4 IMPROVED MATCHMAKING

Dawn of War II: Retribution uses a variation of the ELO rating system to rate players and perform matchmaking. Players will gain skill points
for defeating other players and will lose skill points when they lose a match. The first 18 matches that a player plays are considered
placement matches that are used to determine a player's initial skill rating. Players also receive a rest pool that will increase at a rate
of 12 points per day from the time the game launches. When players win a game their score will be double if they have enough rest points.

6.5 CHAT

Players can now customize their social experience online through a persistent chat system within the Retribution Lobby. Connect and
communicate through general, game mode or language specific channels or create your own Private channel to discuss topics within a smaller
setting. Retribution chat will also integrate with your Steam Groups so that you can extend your social networks into game.

6.6 NEW MAPS

Several new maps have been added in Dawn of War: Retribution. Ashes of Typhon is an exciting new map that uses elements of the new
post-exterminatus environment and the popular FFA White Walls of Calderis has been updated with a 3v3 version. We've also added a new
Last Stand map with new waves and new challenges for players to overcome.
2p Ashes of Typhon
4p Ashes of Typhon
6p Ashes of Typhon
6p White Walls of Calderis
FFA Ashes of Typhon
Last Stand Anvil of Khorne

6.7 NEW LAST STAND HERO

The Imperial Guard Lord General joins the fray! The Lord General has access to powerful air support to call in a wide variety of
forces, from the lowly Guardsmen to the mighty Ogryn or even a powerful turret emplacement. He can also call in devastating air
strikes and defend his fellows with powerful wide range shield.

6.8 CUSTOM BADGES
How to create a custom badge for DoW2: Retribution.

1) Open your favourite image-editing software application.
2) Create an image no larger than 128x128 pixels.
3) Save the image as an 8-bit .PNG file. Ensure the file size is not larger than 56kb.
4) Save or copy the image into the following folder: C:\Users\[username]\Documents\My Games\Dawn of War II - Retribution Beta\Badges
5) Launch Retribution and open the Army Painter. Your image should appear in the list of badges.



=====================================================================
7. END USER LICENSE AGREEMENT
=====================================================================


THQ Inc. Software License Agreement

1. READ THE FOLLOWING TERMS AND CONDITIONS CAREFULLY BEFORE INSTALLING THIS
SOFTWARE ON YOUR PERSONAL COMPUTER OR CONSOLE GAME FOR ONLINE USE. THIS
SOFTWARE LICENSE AGREEMENT IS A LEGAL AGREEMENT BETWEEN YOU (AN INDIVIDUAL OR A
SINGLE ENTITY "YOU") ON THE ONE HAND, AND THQ INC. AND ITS SUBSIDIARIES AND AFFILIATES
(COLLECTIVELY REFERRED TO AS "THQ") ON THE OTHER HAND, FOR THE SOFTWARE PRODUCT
ENTITLED "WARHAMMER 40,000: DAWN OF WAR II RETRIBUTION," WHICH INCLUDES COMPUTER
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CONDUCT, COMMUNICATION OR CONTENT OF THE SOFTWARE. THQ AND ITS LICENSORS SHALL
NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, PUNITIVE, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THE
SOFTWARE, INCLUDING DAMAGES TO PROPERTY, LOSS OF GOODWILL, COMPUTER FAILURE OR
MALFUNCTION AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES,
EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. EXCEPT AS EXPRESSLY PROVIDED
HEREIN, THQ'S AND ITS LICENSORS ENTIRE LIABILITY TO YOU AND YOUR EXCLUSIVE REMEDY
FOR ANY BREACH OF THIS AGREEMENT IS LIMITED SOLELY TO THE TOTAL AMOUNT PAID BY YOU
FOR THE SOFTWARE, IF ANY. BECAUSE SOME STATES DO NOT ALLOW THE EXCLUSION OR
LIMITATION OF LIABILITY FOR CERTAIN DAMAGES, IN SUCH STATES THQ'S AND ITS LICENSORS
LIABILITY IS LIMITED TO THE EXTENT PERMITTED BY LAW.
11. INJUNCTION. Because THQ would be irreparably damaged if the terms of this License
Agreement were not specifically enforced, You agree that THQ shall be entitled, without bond, other
security or proof of damages, to appropriate equitable remedies with respect to breaches of this
Agreement, in addition to such other remedies as THQ may otherwise have under applicable laws.
12. INDEMNITY. At THQ's request, You agree to defend, indemnify and hold harmless THQ, its
subsidiaries, affiliates, contractors, officers, directors, employees, agents, licensors, licensees,
distributors, developers, content providers, and other users of the Software, from all damages, losses,
liabilities, claims and expenses, including attorneys' fees, arising directly or indirectly from Your acts and
omissions to act in using the Software pursuant to the terms of this License Agreement or any breach of
this License Agreement by You. THQ reserves the right, at its own expense, to assume the exclusive
defense and control of any matter otherwise subject to indemnification by You hereunder, and in such
event, You shall have no further obligation to provide indemnification for such matter.
13. U.S. GOVERNMENT RESTRICTED RIGHTS. The Software and documentation have been
developed entirely at private expense and are provided as "Commercial Computer Software" or
"restricted computer software." Use, duplication or disclosure by the U.S. Government or a U.S.
Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in
Technical Data and Computer Software clauses in DFARS 252.227-7013 or as set forth in subparagraph
(c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as
applicable. The Contractor / Manufacturer is THQ Inc., 29903 Agoura Road, Agoura Hills, CA 91301.
14. TERMINATION. Without prejudice to any other rights of THQ, this License Agreement and Your
right to use the Software may automatically terminate without notice from THQ if You fail to comply with
any provision of this Agreement or any terms and conditions associated with the Software. In such
event, You must destroy all copies of this Software and all of its component parts.
15. ONLINE. THQ makes no guarantees regarding the availability of online play, and may modify or
discontinue online service in its discretion without notice, including, for example, ceasing online service
for economic reasons due to a limited number of players continuing to make use of the service over
time. Should You use the online version of this game we will not ask You for any personally identifying
information. You should avoid saying anything personally identifying in chat. You agree that THQ has no
liability for any violation of this Agreement by You or by any other player. When You play, You agree to
be respectful of Your fellow players and never to engage in any behavior that would be abusive or
offensive to other players, disruptive of the game experience, fraudulent or otherwise illegal. This
includes but is not limited to:
(a) Harassing or intimidating other players while chatting or playing this game online or using information
obtained while chatting or playing this game to harass or intimidate fellow players outside of the game;
(b) Using language, selecting names or creating any other content that is racially, ethnically or religiously
offensive, sexually abusive, obscene or defamatory, and any content that is commercial in nature such
as advertisements, solicitations and promotions for goods or services;
(c) Using a player name that is the real name of any other person;
(d) Violating any local, state or national law including but not limited to laws related to copyright,
trademark, defamation, invasion of privacy and identity theft.
16. OPEN BETA TEST PROGRAM. In the event you are a member of the Software specific online
community, You may be given the opportunity to opt-in to the 揙pen Beta Test Program to provide beta
testing for upcoming Software 損atches and/or standard 搖pdates to the Software (collectively, the
揃eta Test Materials). Your participation in the Open Beta Test Program is voluntary, and shall be subject
to the following terms and conditions:
(a) As a beta tester, you are invited to play Beta Test Materials for the sole purpose of evaluating
planned patches and standard updates to the Software and identifying errors. Nothing in this Agreement
shall be construed as granting you any rights or privileges of any kind with respect to the Beta Test
Materials or any other content which may be accessed via the Open Beta Test Program. The Beta Test
Materials are provided for testing on an "as is" "as available" basis and we make no warranty to You of
any kind, express or implied. You agree to safeguard and prevent unauthorized access to, copying,
disclosure, and unauthorized use of the Beta Test Materials;
(b) When playing some Beta Test Materials, you may accumulate points, equipment, or other value or
status indicators. This data may be reset at any time during the testing process, and it may be reset
when the particular patch or updated completes this testing phase;
(c) By opting in to the Open Beta Test Program, You agree that: (i) beta testing is at Your own risk and
that You know that the Software and/or Beta Test Materials may include known or unknown bugs, (ii) any
value or status indicators that you achieve through game play may be erased at any time, (iii) THQ has
no obligation to make the Beta Test Materials available for play without charge for any period of time,
nor to make them available at all, and (iv) this Agreement will apply to Your use of the Beta Test
Materials during the beta testing phase;
(d) The Beta Test Materials may contain functions for collecting and tracking information related to an a
beta testers use of the Software and/or Beta Test Materials. THQ reserves the right to compile, save
and use such information within the scope of THQ抯 business activities, and analyze any and all
data (online registration data, stats, etc.). THQ intends to use such data for internal purposes only; and
(e) Open Beta Test Program accounts are non-transferable under any circumstances.
17. GENERAL PROVISIONS. You may not use, copy, modify, sublicense, rent, sell, assign or
transfer the rights or obligations granted to You in this Agreement, except as expressly provided in
this Agreement. Any assignment in violation of this Agreement is void, except that You may
transfer Your Software to another person provided that person accepts the terms of this License
Agreement. If any provision of this Agreement is held to be unenforceable for any reason, such
provision shall be reformed only to the extent necessary to make it enforceable, and such decision
shall not affect the enforceability of: (i) such provision under other circumstances, or (ii) the
remaining provisions hereof under all circumstances. THQ's failure to enforce at any time any of the
provisions of this Agreement shall in no way be construed to be a present or future waiver of such
provisions, nor in any way affect the right of any party to enforce each and every such provision
thereafter. The express waiver by THQ of any provision, condition or requirement of this Agreement
shall not constitute a waiver of any future obligation to comply with such provision, condition or
requirement. Notwithstanding anything else in this Agreement, no default, delay or failure to
perform on the part of THQ shall be considered a breach of this Agreement if such default, delay or
failure to perform is shown to be due to causes beyond the reasonable control of THQ. This
Agreement shall be governed by the laws of the State of California and the United States without
regard to its conflicts of laws rules and You consent to the exclusive jurisdiction of the state and
federal courts in Los Angeles County, California. The United Nations Convention on Contracts for
the International Sale of Goods shall not apply to this Agreement. This Agreement represents the
complete agreement concerning this License Agreement between You and THQ.




=====================================================================
8. Customer Support Contact
=====================================================================

A. North America:
Support web address: support.thq.com
E-mail Address: support@thq.com
Phone (US/Canada): 818-880-0456

Mailing address:
THQ Customer Service
29903 Agoura Road
Agoura Hills, CA 91301

B. United Kingdom:
If you are experiencing technical problems with this game, please contact UK
technical support:

Online
Register your game at www.thq-games.com <http://www.thq-games.com> for FAQs
and full online support

Email
Email our technical support staff at eursupport@thq.com
<mailto:eursupport@thq.com>

Telephone
+44 (0) 870 608 0047 (national/international call rates apply)
Mon - Fri 08:00 to 19:00 GMT
Sat - 09:00 to 17:00 GMT


=====================================================================
9. COPYRIGHT INFORMATION
=====================================================================

Warhammer 40,000: Dawn of War II Retribution - Copyright Games Workshop Limited 2010. Dawn of
War, Retribution, the Dawn of War II logo, GW, Games Workshop, the Games Workshop logo, Space
Marine, 40K, Warhammer, Warhammer 40,000 Device, the Double-headed Eagle device and all
associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols,
vehicles, locations, weapons, units and unit insignia, characters, products, illustrations and images from
the Dawn of War II Retribution game and the Warhammer 40,000 universe are either , TM and/or
Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world, and
used under license. All Rights Reserved. Developed by Relic Entertainment. AMD, the AMD Arrow
logo, ATI, the ATI logo, AMD Athlon, Radeon and combinations thereof are trademarks of Advanced
Micro Devices, Inc. THQ, Relic Entertainment and their respective logos are trademarks and/or
registered trademarks of THQ Inc. All rights reserved. All other trademarks, logos and copyrights are
the property of their respective owners.


A* Algorithm Copyright 2009 Justin Heyes-Jones.
MD5 Copyright 2003 PUC-Rio. All rights reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR
A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Additional open source software included in this game is licensed under the following terms:
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CODE PROJECT
OPEN LICENSE ("LICENSE"). THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER
APPLICABLE LAW. ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE
OR COPYRIGHT LAW IS PROHIBITED.
BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HEREIN, YOU ACCEPT AND AGREE TO BE
BOUND BY THE TERMS OF THIS LICENSE. THE AUTHOR GRANTS YOU THE RIGHTS CONTAINED
HEREIN IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS. IF YOU
DO NOT AGREE TO ACCEPT AND BE BOUND BY THE TERMS OF THIS LICENSE, YOU CANNOT
MAKE ANY USE OF THE WORK.
1. Definitions.
a. "Articles" means, collectively, all articles written by Author which describes how the
Source Code and Executable Files for the Work may be used by a user.
b. "Author" means the individual or entity that offers the Work under the terms of this
License.
c. "Derivative Work" means a work based upon the Work or upon the Work and other pre-
existing works.
d. "Executable Files" refer to the executables, binary files, configuration and any required
data files included in the Work.
e. "Publisher" means the provider of the website, magazine, CD-ROM, DVD or other
medium from or by which the Work is obtained by You.
f. "Source Code" refers to the collection of source code and configuration files used to
create the Executable Files.
g. "Standard Version" refers to such a Work if it has not been modified, or has been
modified in accordance with the consent of the Author, such consent being in the full
discretion of the Author.
h. "Work" refers to the collection of files distributed by the Publisher, including the Source
Code, Executable Files, binaries, data files, documentation, whitepapers and the
Articles.
i. "You" is you, an individual or entity wishing to use the Work and exercise your rights
under this License.
2. Fair Use/Fair Use Rights. Nothing in this License is intended to reduce, limit, or restrict any
rights arising from fair use, fair dealing, first sale or other limitations on the exclusive rights of
the copyright owner under copyright law or other applicable laws.
3. License Grant. Subject to the terms and conditions of this License, the Author hereby grants
You a worldwide, royalty-free, non-exclusive, perpetual (for the duration of the applicable
copyright) license to exercise the rights in the Work as stated below:
a. You may use the standard version of the Source Code or Executable Files in Your own
applications.
b. You may apply bug fixes, portability fixes and other modifications obtained from the
Public Domain or from the Author. A Work modified in such a way shall still be
considered the standard version and will be subject to this License.
c. You may otherwise modify Your copy of this Work (excluding the Articles) in any way to
create a Derivative Work, provided that You insert a prominent notice in each changed
file stating how, when and where You changed that file.
d. You may distribute the standard version of the Executable Files and Source Code or
Derivative Work in aggregate with other (possibly commercial) programs as part of a
larger (possibly commercial) software distribution.
e. The Articles discussing the Work published in any form by the author may not be
distributed or republished without the Author's consent. The author retains copyright to
any such Articles. You may use the Executable Files and Source Code pursuant to this
License but you may not repost or republish or otherwise distribute or make available the
Articles, without the prior written consent of the Author.
Any subroutines or modules supplied by You and linked into the Source Code or Executable
Files this Work shall not be considered part of this Work and will not be subject to the terms of
this License.
4. Patent License. Subject to the terms and conditions of this License, each Author hereby grants
to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as
stated in this section) patent license to make, have made, use, import, and otherwise transfer the
Work.
5. Restrictions. The license granted in Section 3 above is expressly made subject to and limited by
the following restrictions:
a. You agree not to remove any of the original copyright, patent, trademark, and attribution
notices and associated disclaimers that may appear in the Source Code or Executable
Files.
b. You agree not to advertise or in any way imply that this Work is a product of Your own.
c. The name of the Author may not be used to endorse or promote products derived from
the Work without the prior written consent of the Author.
d. You agree not to sell, lease, or rent any part of the Work. This does not restrict you from
including the Work or any part of the Work inside a larger software distribution that itself
is being sold. The Work by itself, though, cannot be sold, leased or rented.
e. You may distribute the Executable Files and Source Code only under the terms of this
License, and You must include a copy of, or the Uniform Resource Identifier for, this
License with every copy of the Executable Files or Source Code You distribute and
ensure that anyone receiving such Executable Files and Source Code agrees that the
terms of this License apply to such Executable Files and/or Source Code. You may not
offer or impose any terms on the Work that alter or restrict the terms of this License or
the recipients' exercise of the rights granted hereunder. You may not sublicense the
Work. You must keep intact all notices that refer to this License and to the disclaimer of
warranties. You may not distribute the Executable Files or Source Code with any
technological measures that control access or use of the Work in a manner inconsistent
with the terms of this License.
f. You agree not to use the Work for illegal, immoral or improper purposes, or on pages
containing illegal, immoral or improper material. The Work is subject to applicable export
laws. You agree to comply with all such laws and regulations that may apply to the Work
after Your receipt of the Work.
6. Representations, Warranties and Disclaimer. THIS WORK IS PROVIDED "AS IS", "WHERE IS"
AND "AS AVAILABLE", WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES OR CONDITIONS
OR GUARANTEES. YOU, THE USER, ASSUME ALL RISK IN ITS USE, INCLUDING COPYRIGHT
INFRINGEMENT, PATENT INFRINGEMENT, SUITABILITY, ETC. AUTHOR EXPRESSLY
DISCLAIMS ALL EXPRESS, IMPLIED OR STATUTORY WARRANTIES OR CONDITIONS,
INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF MERCHANTABILITY,
MERCHANTABLE QUALITY OR FITNESS FOR A PARTICULAR PURPOSE, OR ANY WARRANTY
OF TITLE OR NON-INFRINGEMENT, OR THAT THE WORK (OR ANY PORTION THEREOF) IS
CORRECT, USEFUL, BUG-FREE OR FREE OF VIRUSES. YOU MUST PASS THIS DISCLAIMER
ON WHENEVER YOU DISTRIBUTE THE WORK OR DERIVATIVE WORKS.
7. Indemnity. You agree to defend, indemnify and hold harmless the Author and the Publisher from
and against any claims, suits, losses, damages, liabilities, costs, and expenses (including
reasonable legal or attorneys fees) resulting from or relating to any use of the Work by You.
8. Limitation on Liability. EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE LAW, IN NO
EVENT WILL THE AUTHOR OR THE PUBLISHER BE LIABLE TO YOU ON ANY LEGAL THEORY
FOR ANY SPECIAL, INCIDENTAL, CONSEQUENTIAL, PUNITIVE OR EXEMPLARY DAMAGES
ARISING OUT OF THIS LICENSE OR THE USE OF THE WORK OR OTHERWISE, EVEN IF THE
AUTHOR OR THE PUBLISHER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
DAMAGES.
9. Termination.
a. This License and the rights granted hereunder will terminate automatically upon any
breach by You of any term of this License. Individuals or entities who have received
Derivative Works from You under this License, however, will not have their licenses
terminated provided such individuals or entities remain in full compliance with those
licenses. Sections 1, 2, 6, 7, 8, 9, 10 and 11 will survive any termination of this License.
b. If You bring a copyright, trademark, patent or any other infringement claim against any
contributor over infringements You claim are made by the Work, your License from such
contributor to the Work ends automatically.
c. Subject to the above terms and conditions, this License is perpetual (for the duration of
the applicable copyright in the Work). Notwithstanding the above, the Author reserves
the right to release the Work under different license terms or to stop distributing the
Work at any time; provided, however that any such election will not serve to withdraw this
License (or any other license that has been, or is required to be, granted under the terms
of this License), and this License will continue in full force and effect unless terminated
as stated above.
10. Publisher. The parties hereby confirm that the Publisher shall not, under any circumstances, be
responsible for and shall not have any liability in respect of the subject matter of this License.
The Publisher makes no warranty whatsoever in connection with the Work and shall not be liable
to You or any party on any legal theory for any damages whatsoever, including without limitation
any general, special, incidental or consequential damages arising in connection to this license.
The Publisher reserves the right to cease making the Work available to You at any time without
notice
11. Miscellaneous
a. This License shall be governed by the laws of the location of the head office of the
Author or if the Author is an individual, the laws of location of the principal place of
residence of the Author.
b. If any provision of this License is invalid or unenforceable under applicable law, it shall
not affect the validity or enforceability of the remainder of the terms of this License, and
without further action by the parties to this License, such provision shall be reformed to
the minimum extent necessary to make such provision valid and enforceable.
c. No term or provision of this License shall be deemed waived and no breach consented
to unless such waiver or consent shall be in writing and signed by the party to be
charged with such waiver or consent.
d. This License constitutes the entire agreement between the parties with respect to the
Work licensed herein. There are no understandings, agreements or representations with
respect to the Work not specified herein. The Author shall not be bound by any
additional provisions that may appear in any communication from You. This License may
not be modified without the mutual written agreement of the Author and You.



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